Bars, Nightclubs, and Casinos from Ocean’s 11 (1960)

Sands Hotel and Casino Phone Area from Oceans 11 (1960)
Sands Hotel and Casino Phone Area from Oceans 11 (1960)

How bad can a movie be yet look fantastic? Ocean’s 11 (1960) is a heist film famous for its slick Rat Pack, mid-century modern trappings, but altogether a heaping, floppy mess. It’s a movie you want to like but can’t. It has no real highs, no lows, no drama, little humor. Interminable parts of the movie happen at Spyros Acebo’s Ladera Drive house in Beverly Hills, where the boys just talk and talk forever. Even one hour into the movie, they have only talked about the heist. The only real spark of life is with Cesar Romero, as Peter Lawford’s father-in-law-to-be, an unspecified Las Vegas fixer-gangster who wises up to the boys’ heist and exposes it.

Yet the movie has a great look, as the boys progress from casino to casino: Flamingo, Sands, Desert Inn, Riviera, and Sahara. This slavish progression through the five hotels not once, but twice (first casing the joints, then later on, robbing them) is a huge drag on the movie’s storyline, but it’s a great crosscut of 1960s Las Vegas.

Flamingo Bar

Flamingo Hotel and Casino Bar from Ocean's 11 (1960)
Flamingo Hotel and Casino Bar from Ocean’s 11 (1960)

Sands Cashier/Guard Stand

Sands Casher/Guard Stand from Oceans 11 (1960)
Sands Cashier/Guard Stand from Oceans 11 (1960)

Sands Hotel and Casino Phone Area

Sands Hotel and Casino Phone Area from Oceans 11 (1960)
Sands Hotel and Casino Phone Area from Oceans 11 (1960)

Sands Hotel and Casino Coffee Shop

Sands Hotel and Casino Coffee Shop from Oceans 11 (1960)
Sands Hotel and Casino Coffee Shop from Oceans 11 (1960)

Sahara Casino Nightclub

Sahara Casino Nightclub from Oceans 11 (1960)
Sahara Casino Nightclub from Oceans 11 (1960)

Flamingo Hotel and Casino Entrance

Flamingo Hotel and Casino Entrance from Oceans 11 (1960)
Flamingo Hotel and Casino Entrance from Oceans 11 (1960)

By Lee Wallender

Deception, influence, fakes, illusions, themed environments, simulations, secret places, secret infrastructure, imagined places, dreamscapes, movie sets and props, evasions, camouflage, studio backlots, miniatures.

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